Text-in-Sprache

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Text-in-Sprache

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Text-to-Speech

Text-to-Speech

 VIDEO VISION   STAGES  Text-to-Speech allows you to generate a sound file from the text entered. This is inserted into Timeline as a sound object.

You can find the effect in the Toolbox under the Objects tab in the Audio section.

1 Using Text-to-Speech  VIDEO VISION   STAGES 

Use Text-to-Speech

Using Text-to-Speech

Drag the Text-to-Speech object from the Toolbox to the Timeline to the position where you want a comment to be spoken.

The Text-to-Speech dialog opens.

Input dialog for Text-to-Speech 

Input dialog for Text-to-Speech 

Select the voice with which you want your text to be spoken.

You can choose from the desktop voices supplied by Windows for the voice output.

Recording settings takes you to the dialog for differentiating the settings for the sound recording, which you do not normally need to change.

Select a File name and the directory in which the sound file is to be saved.

Enter the text to be spoken in the text field. Optionally you can open an existing text file (*.txt).

As soon as text is available, the Preview button is activated, with which you can listen to the voice output. Click OK to create a Sound object and insert it into the Timeline.

 

The sound file is saved in the project directory by default if the project has already been saved.
To select a different directory, click on the folder icon and select the directory in which you want to save the recordings. You can also assign your own name.

Sound object with generated speech in the Timeline

Sound object with generated language in the Timeline

You will now see the Sound object in the Timeline. You can move or cut the sound object.
 
Right-click on the sound object and Edit spoken language to revise the text and have it spoken again.
 
Click OK to save the object directly and overwrite the existing sound. If you do not want to do this, save the changed sound with a new name. To do this, change the existing file name and click OK.
 
By default, the sounds are saved in the directory that is stored under Extras / Program settings / User directories for the sound output.