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With help from the sprite animation, individual particles can be assigned to changing graphics. The single graphics perform exactly the movement which is dictated by the settings in the particle object. So a particle changes the individual frame, as it moves.
1. Insert multiple graphics
Insert further graphics Once you have performed all the steps in the chapter "simple particle effect", go into the settings for the particle object. There, in the upper area above the plus icon, you can add further images. The frames should be well coordinated. |
2. Activating sprite animation
Options for sprite animation In the settings window, in the sprite animation section, you have several options available. If you have created the frames for the animation to play sequentially, select successively or successively and back. |
3. Smooth transition for individual pictures
Crossfading sprites In the lowest part of the settings window, there are further options. There you will find the option cross-fading sprites. Enable this option if you want to have smooth transitions between frames. |